Collect Em All Not Completing Assignments

  • Adds book titled 'A Miraculous Guide to Gwent' which displays number of gwent cards missing from player's base-game collection and information on where to find them, thus facilitating completion of achievement titled Collect 'Em All. Tome in question can be obtained either from gwent playing scholar in Prologue or from merchant near St. Gregory's Bridge in Gildorf district of Novigrad.

  • Adds option to display herb names above available interactions.  

  • Adds option in Options/Gameplay to enable enemy level upscaling. If foes are too easy to defeat due to level difference, upscaling will render them a challenge. Change will not affect experience point gain, loot, or quest rewards. Option can be enabled or disabled at any time, even during combat (however, Vitality/Essence of foes is then fully restored).  

  • Adds option in Options/Gameplay to disable automatic drawing and sheathing of sword.  

  • Increases incidence of, and thus chances of finding, several monster-based ingredients required for crafting high level alchemy formulae.  

  • Improves Player Statistics panel, adding maneuverable Geralt model. Improves visuals in panel for better readability.  

  • Adds new functionality to books and scrolls. When first collected, they can be read immediately using single button without need of navigating to Inventory panel. All found but not yet read books and scrolls are stored in Quest Items and Other categories. Once read, books and scrolls can be sold as their content is saved in Books section of Glossary.  

  • Improves overall visuals in Character Development panel.  

  • Improves Inventory whereby items are divided into additional subcategories within their grids: weapons and armor; oils, potions and bombs; quest items and others; food and equestrian gear; crafting and alchemy. Additionally, introduces redesign of tooltips enabling their resizing with single button. Also, item comparison is easier than ever given addition of summary of changes in stats.  

  • Improves Inventory navigation when using gamepad. Slots are divided into sections and right stick can be used to jump between them.  

  • Improves Crafting panel in merchant shops. Adds option to purchase missing diagram components directly from Crafting panel when talking to merchant, as well as clearer descriptions and option to resize item descriptions.  

  • Introduces redesign of Repair panel in merchant shops. Adds single button enabling players to repair all equipped items.  

  • Improves Remove Upgrade panel in merchant shops.  

  • Improves Quick Access Menu whereby it can be accessed in one of two modes, with action either paused or slowed depending on button used.  

  • Adds functionality whereby crossbow bolts can be switched via Quick Access Menu rather than being equipped from Inventory.  

  • Adds counter for bombs and crossbow bolts to Quick Access Menu.  Improves region maps by adding pin filtering, more intuitive quest tracking, and a region overview for faster navigation.  

  • Adds three new custom pins allowing players to mark areas for future reference.  Improves Adrenaline Bar which better displays number of stored Adrenaline Points and their status.  

  • Improves display and behavior of Buffs, displayed in more intuitive manner showing time left, strength percentage, stacks, charges, or permanence where applicable. Buff icons now blink for approx. 10 seconds before expiration. For improved visibility, names and exact expiration times for all effects are only visible when Quick Access menu is active.  Changes icons for decoctions, rendering them recognizable at first glance.  

  • Changes icons for oils, rendering them recognizable at first glance.  Changes gwent card icons in shops, rendering factions recognizable at first glance.  

  • Changes icons for mutagens.  Adds feature whereby equipment exceeding player character level can be previewed on character.  

  • Improves sorting in Journal whereby active quest tab is always open and tracked quest is at top of quest list.  

  • Improves quest item visuals so that Hearts of Stone and Blood and Wine quest items are now tagged with blue and red exclamation points, respectively.

  • Fixes issue whereby Rotation Runestone effect would not appear correctly in Hearts of Stone expansion.  

  • Fixes rare issue whereby foliage in Velen and Novigrad would disappear upon completion of Hearts of Stone expansion.  

  • Fixes rare issue whereby a chest in quest titled From Ofier's Distant Shores in the Hearts of Stone expansion would not contain relevant diagrams.  Modifies Vitality cost of Olgierd's Saber to 15% in Hearts of Stone expansion.  

  • Fixes issue whereby trap door in herbalist's hut in Hearts of Stone expansion could not be opened.  

  • Fixes issue whereby bandit camp north of Zuetzer Castle in Hearts of Stone expansion would not gray out correctly.  

  • Fixes issue whereby question mark would not disappear upon exploring Kilkerinn Ruins in Hearts of Stone expansion.  

  • Fixes issue whereby treasure hunt titled Sword, Famine and Perfidy could not be completed.  

  • Fixes rare issue whereby an infinite loading screen could occur after speaking with Olgierd subsequent to completing all tasks requested by him in Hearts of Stone expansion.  

  • Fixes visual issue involving reflection on river's surface in new location added for Hearts of Stone expansion.

  • Fixes issue whereby Vivaldi could fail to appear in Novigrad.  

  • Fixes issue whereby interaction could be missing from chests containing loot in quest titled Scavenger Hunt: Wolf School Gear.  

  • Fixes rare issue whereby Triss could be rendered immobile in quest titled Now or Never.  

  • Fixes issue whereby treasure hunt titled Shortcut could not be completed.  

  • Fixes issue whereby treasure hunt titled Freya Be Praised! could not be completed.  

  • Fixes issue whereby treasure hunt titled Unlucky's Treasure could not be completed.  Fixes issue whereby treasure hunt titled 'The Things Men Do For Coin... could not be completed.  

  • Fixes issue whereby treasure hunt titled Temerian Valuables could not be completed.  

  • Fixes issue whereby quest givers for contract quests titled Deadly Delights, Jenny o' the Woods, and Phantom of the Trade Route could occasionally fail to appear.  

  • Fixes issue whereby players could not speak with an NPC in quest titled Novigrad, Closed City.  

  • Fixes issue whereby an ifrit in quest titled Redania's Most Wanted could not be reached.  

  • Fixes issue whereby quest titled Hey, You Wanna Look at My Stuff? could not be completed through interaction with relevant merchant.  

  • Fixes rare issue whereby interaction was inactive on treasure chest in quest titled Take What You Want.  

  • Fixes rare issue whereby, under certain conditions, the Francesca Findabair the Beautiful gwent leader card was not awarded as intended.  

  • Fixes issue whereby a witch hunter in quest titled Novigrad, Closed City could prove immortal.  

  • Fixes issue whereby certain bandits appearing in quest titled Get Junior would have empty health bars.  

  • Fixes rare issue whereby, under certain circumstances, objective titled Gather Allies would fail incorrectly in quest titled The Isle of Mists.  

  • Fixes issue whereby players could not start a New Game Plus despite having completed the game.  

  • Fixes rare issue whereby services provided by master armorers were not unlocked properly.  

  • Fixes issue whereby Sukrus would fail to appear by van Hoorn's warehouse in quest titled Of Swords and Dumplings.  

  • Fixes issue whereby players could not talk with Fergus and complete quest titled Master Armorers.  

  • Fixes issue whereby door to bathhouse could be locked during quest titled Get Junior.  

  • Fixes rare issue whereby forktail in quest titled To Bait a Forktail... could prove immortal.  

  • Fixes issue preventing completion of minor quests titled The Soldier Statuette and The Nobleman Statuette.  

  • Fixes issue whereby two Zoltan gwent cards would appear beneath the Hanged Man's Tree.  

  • Fixes issue whereby players could not complete quest titled Contract: The Griffin from the Highlands if attempted to do so after completing quest titled Master Armorers.  

  • Fixes issue whereby interaction with Roche was impossible in quest titled An Eye for an Eye.  

  • Fixes issue whereby Sigismund Dijkstra gwent card could not be acquired from the Bloody Baron under certain conditions.  

  • Fixes rare issue whereby werewolf could disappear during quest titled Wild At Heart.  

  • Fixes rare issue whereby infinite loading screen could occur during quest titled King's Gambit.  

  • Fixes issue whereby quest giver would fail to appear in quest titled Contract: The Creature from the Oxenfurt Forest.  

  • Fixes issue whereby Kurisu would fail to appear in Freya's Temple during quest titled Taken as a Lass.  

  • Fixes issue whereby interactions were blocked during exploration upon completion of quest titled Disturbance.  

  • Fixes issue whereby cockatrice would appear underground in quest titled Contract: Shrieker.  

  • Fixes rare issue whereby an infinite loading screen cold occur after talking to Avallac'h in quest titled On Thin Ice.  

  • Fixes issue whereby Sven would respawn despite having been killed in quest titled In the Heart of the Woods.

  • Find every Gwent card in The Witcher 3 without having to consult long tables and shuffle through your deck to check what you’ve already got.

    The Witcher 3’s hardest quest is probably Collect ‘Em All, and it behoves us to include detailed instructions as part of our The Witcher 3: Wild Hunt guide and walkthrough.

    It’s not that Gwent itself is particularly difficult (with our guide to how to kick ass at Gwent, you’ll be triumphant in no time), it’s that it’s very hard to track what you have and haven’t got, or know in advance what needs to be done to avoid missing unique opportunities.

    Most “answers” to this problem give you a list of every card in the game, sorted by faction, and vaguely describing where to find them. Reconciling these lists with your current Gwent deck is a pain thanks to how cards are sorted in the deck menu, and there are so many missable cards that consulting this list at the end of the game can be heartbreaking.

    Here’s my proposed solution: a list of everything you need to do in order to collect every Gwent card. If you follow this guide, you too can know the joy of seeing the Card Collector achievement notification.

    There are three ways to acquire Gwent cards, in addition to those granted to you at the start of the game: purchase them from vendors, win them during quests, and win them during random matches. Let’s look at each in turn.

    1. Buying Gwent cards from vendors

    In order to complete your Gwent collection you must purchase every card on sale in the Northern Realms. This is the easiest way to collect cards and CD Projekt RED has helpfully patched out an issue with the innkeeper in White Orchard, after many players found themselves unable to obtain the Gwent cards there. Check out the merchants by the bridge in White Orchard if you miss the innkeeper.

    When shopping for Gwent cards, make sure you exit the vendor’s store front and then pop back in; sometimes you can purchase duplicate cards this way. Having multiple Decoy and Commander’s Horn cards can make your life a lot easier when you go after rare cards.

    Here’s a list of all the vendors you need to visit to purchase every card. If you trot round all of these as soon as you have access to each major area, you’ll have gathered a pretty varied deck with little to no effort – just a bit of galloping past high-level threats.

    • Innkeeper, White Orchard
    • Innkeeper, Inn at the Crossroads, Velen
    • Trader, Crow’s Perch, Velen
    • Quartermaster, Crow’s Perch, Velen
    • Trader, Midcopse, Velen
    • Trader, Claywich, Velen
    • Trader, Lindendale, Velen
    • Missable: Olivier (innkeeper), Kingfisher Inn, Novigrad
    • Marquise Serenity (innkeeper), Passiflora, Novigrad
    • Innkeeper, The Golden Sturgeon, Novigrad
    • Trader, Seven Cats Inn, Novigrad
    • Innkeeper, Cunny of the Goose, Novigrad
    • Stjepan (innkeeper), Oxenfurt
    • Innkeeper, Kaer Trolde Harbour, Skellige
    • Innkeeper, Urialla, Skellige
    • Innkeeper, Arinbjorn, Skellige
    • Innkeeper, Svorlag, Skellige
    • Innkeeper, Harviken, Skellige

    2. Completing Gwent quests

    There are several Gwent quests allowing you to battle better than average opponents, which will reward you with Gwent cards you can’t get anywhere else (even though random NPCs use them in their decks). Here’s the low down on each of them.

    It’s possible to miss or fail these quests, or just complete them without playing Gwent – but as of patch 1.05 and later, fail-safes were added for most of the cards you could miss if a character became unavailable. All you need to do to track down the attached card is select the attached Gwent quest and follow the waypoint to the card. For example, if your actions cause the Bloody Baron to leave Velen before you win a card from him, you’ll find the card in his home.

    There is an exception: as noted below, depending on what DLC you have installed you can miss Dandelion and a couple of other cards by failing to win a tournament during the quest A Matter of Life and Death.

    • Gwent: Playing Innkeeps

      You receive this quest after the tutorial match in White Orchard. Battle Stepjan at the Alchemy Inn in Oxenfurt, the unnamed Barkeep at the Inn at the Crossroads, and Olivier at the Kingfisher Inn in Novigrad. Complete this quest before secondary quest Now or Never, or miss out forever.

    • Nilfgaardian Nobleman

      It’s not listed as a side quest, but it does reward you with a card not found anywhere else, unlike random opponents. Note that you can come back to the palace and beat him at any time; you don’t need to do it on your first visit.

    • Gwent: Velen Players

      You receive this quest by checking the notice board in Crow’s Perch. Battle The Bloody Baron at Crow’s Perch, the Old Sage at Beken, the Boatmaker at Oreton, and the prodigy Haddy at Midcopse; each of the players will point you to another one. If you do not complete this quest before the conclusion of Family Matters, when the Baron leaves his castle, search his rooms thoroughly after Return to Crookback Bog to find his card and a lead on the next player.

    • Gwent: Big City Players

      You receive this quest by playing Gwent with Vimme Vivaldi, or by checking notice boards around Novigrad. Battle Vimme Vivaldi at the bank in Novigrad, Marquise Serenity at the Passiflora in Novigrad, Sigismund Dijkstra in the Bathhouse in Novigrad and the Scoia’Tael Trader in the camp near Lucian’s Windmill. Complete this quest before Reason of State or risk missing out forever.

    • Gwent: Old Pals

      Receive this quest by challenging Zoltan Chivay or Vernon Roche. Battle Zoltan Chivay at the Thyme and Rosemary in Novigrad any time after reporting back to him during Broken Flowers; Vernon Roche at the Temerian Partisan Camp outside Novigrad any time he is not absent due to quests such as A Deadly Plot and An Eye for an Eye (feel free to wander in as soon as you cross the Pontac); Lambert either in The Nowhere Inn during Pulling the Thread (you have to tell him you’ll meet him at your next objective, then talk to him as he walks out) or at Kaer Morhen; and Thaler either during A Deadly Plot or at the Seven Cats Inn thereafter. Complete this quest before The Battle of Kaer Morhen and Reason of State or risk missing out forever.

    • Gwent: Skellige Style

      Receive this quest by challenging Crach an Craite or Ermion. Battle Crach an Craite at Kaer Trolde; Ermion at Kaer Trolde or Gedyneith; Sjusta the Tailor (barber) at Kaer Trolde Harbour; Germist the Druid at Gedyneith after completing the secondary quest Practicum in Advanced Alchemy; and “Madman” Lugos at Kaer Muire. Complete this quest before Battle Preparations or miss out forever.

    • A Matter of Life and Death

      The only way to get the Dandelion card, plus some other cards depending on which DLC you have installed, is to be victorious at the three-game tournament optionally playable during secondary quest A Matter of Life and Death.

    • A Dangerous Game

      Complete this side quest for Zoltan Chivay to receive three cards not available anywhere else. At the end of the mission you can elect to keep the cards or take the money. Keep the cards.

    • Shock Therapy

      Complete this quest at Gedyneith, harassing a druid into speaking, to receive the Iorveth card.

    • Gwent: High Stakes

      This secondary quest is available as soon as you arrive in Novigrad, but you need 1,000 crowns to enter and a tournament-ready deck. Save this one for later on, as you’ll need the best cards you can find; it’s not easy. Warning: This quest is easily failed, so make back up saves.

    3. Winning cards from matches

    The rest of the Gwent cards in the Witcher 3 are won by winning matches against opponents. There are a few things to bear in mind here:

    • You can’t lose cards.
    • You can only win one card from each individual opponent; after that, they’ll give you random items instead.
    • The card you win is random, selected from the available pool.
    • You’ll know if you’ve played with a particular opponent before if you win and don’t receive a card. However, there are more opponents than there are cards to collect, so if you’re sure you’re playing new characters and you’re not winning cards, you’ve exhausted this method of collecting. Try shopping or doing quests instead.

    There are opponents to be found in almost every town – check innkeepers, merchants, blacksmiths and armorers specifically.

    That’s it! Not so difficult, right? Just ensure you’ve completed each of the steps and quests above and that elusive Gwent Collect ‘Em All trophy will be yours.

    Back to The Witcher 3 guide and walkthrough.

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